Guild News - Vol 1


Welcome to our first edition of guild news!  We're fresh off our first Territory Battles, we have several new toons and an upcoming Military Might.  Here are a few thoughts on what's been happening in the game:

Territory Battles:  What a long event!  It was great to see so many active participants in the battles.  From what I've heard, we'll have another soon and it will be setup the same way (24 hours a phase rather than the expected 12 hours).  Here are a few tips to help get ready for the next one:

  1. Galactic Power is critical!  There are a few things you can do to help increase your Galactic Power(GP).  First, level all your toons to level 50 (focusing on 7* and working backwards) and gear/ability up your toons as high as you can without impacting your top teams.  Second, drop any unused mods onto all your toons.  This increases their GP, plus it has the added benefit of making them accessible on swgoh.gg!
  2. Farming hero toons for the event is not fun.  We needed the Hoth brothers (Hoth Rebel Soldier and Hoth Rebel Scout) for most missions and they have to be between 5* and 7*.  If that wasn't bad enough, we also need a 5* Commander Han Solo to unlock Rebel Officer Leia Organa shards.  And for those who were unable to get Commander Luke Skywalker (CLS), then I can understand how TB might seem pretty bad for you.  All I can say is farm the Hoth brothers first.  That leads to my last tip.
  3. Check the Platoon missions first before the battles.  There are going to be guild members who cannot complete the hero challenges that require the above mentioned toons.  That means you might help the guild the most by focusing and sacrificing your toons to the platoons.  Getting the special ability they unlocks is critical to getting better stars at the next level.  Your ranking within the guild in the battle doesn't matter since there are no additional rewards for finishing first, so help the guild by focusing on the platoons if you feel like you might not be able to make a big impact on the Combat Missions.

New Toons:  We've seen several new toons drop.  Here are a few of the new ones, how you farm them and my initial thoughts on them:

  • Hermit Yoda:  He's farmable only in the TB store.  He has no basic attack and will leave automatically from the battle when all enemies are defeated.  He will take a long time to farm seeing as the TB store is the only way to get gear 12, which people are really after.  He'll be great on a Jedi team, but with such a long farm he might not be worth focusing on right away.
  • Commander Han Solo: He's farmable in Cantina battle 7D at 16 energy at whack for your F2P people.  Otherwise, he's available in the card store.  As a person who's been farming him, it's a long way to get him unlock.  From what I've read, his viability in Arena is pretty minimal, so he only fits the mold of TB as a hero. Regardless, if you have CLS you should focus on him to get shards of our next toon.
  • Rebel Officer Leia Organa: From what I've read, she should be a pretty badass toon.  The problem is she's only farmable in one TB phase, so she'll be a long grind.  But here's the thing.  If 30 of us complete the Leia combat mission, then the entire guild gets 30 shards.  So getting all the heroes needed for TB is important.
  • Veteran Smuggler Han Solo and Chewie:  I'm lumping these two together since you should run both together.  They're the ultimate anti-meta players.  They stack offense as they wait for their turn and from what I've seen from Chewie, he's a BIG hitter (we're talking 50k damage in one hit!).  More to come as people start to level them up.  They're only available in the data card shop at the moment.

Military Might Assault Battles are Coming:  If you've never done this event before, the most important thing I can say is to prep your best Rebel/Clone team.  If you have a powerful Rebel team, you should be able to walk right through this event.

Pro-tip of the Week:  If you're looking to step up your game, I highly recommend you sign up for swgoh.gg.  Here is a link to my profile: http://swgoh.gg/u/mickle79/ and a few reasons you should think about signing up:

  • Mod management is impossible in the game itself.  Using swgoh.gg, you can see any mods that are on a toon, making easier to figure out how to setup your Arena team with your top mods. 
  • GP and collection scores make it easier to know how you stack up to the rest of the guild and other players.  It shows you how many toons you have at each star level. 
  • Character management can be tough, especially if you're on a tiny phone.  Using swgoh.gg, you can see what gear each of your toons need to move to the next level, what mods they currently have and build squads to see how they would stack up against other teams.
  • Swgoh.gg is full of metrics that can help you decide what toon to farm next.  Their meta report (http://swgoh.gg/meta-report/) and Zeta/Omega report (http://swgoh.gg/zeta-report/) can help you decide what team you should be building and who to zeta/omega next!

If you sign up for swgoh.gg, please make sure you link to our guild so our leadership can showcase our squads when we try to recruit new members.

That's it for now. I'm hoping my next one of these is shorter.  Pass along any thoughts on any other content you'd like to see in this going forward.

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